News

Our founder, Catarina Mota @Ada Lovelace Day

0

 

phd fel­low, co-founder of @openmaterials and @altlab, mem­ber of @nycresistor and OSHWA.org, co-chair of the Open Hard­ware Sum­mit, TED fellow


Adafruit 608-1Today is Ada Lovelace day! Cel­e­brat­ing the achieve­ments of women in sci­ence, art, design, tech­nol­ogy, engi­neer­ing and math! Ada Lovelace Day is about shar­ing sto­ries of women — whether engi­neers, sci­en­tists, tech­nol­o­gists or math­e­mati­cians — who have inspired you to become who you are today. The aim is to cre­ate new role mod­els for girls and women by cel­e­brat­ing amaz­ing women mak­ing and doing cool things. If you’re look­ing for a world­wide Ada Lovelace Day event? Please visit the Find­ing Ada events page. Be sure to check out all our posts today and from pre­vi­ous years here of amaz­ing women!

 

Creative Politics Artistic Residency

0

Posted on  by 

Some mem­bers of the AZ Labs com­mu­nity have been gath­er­ing in artis­tic res­i­dency in Guimarães once more, the topic for this res­i­dency is Cre­ative Pol­i­tics, mean­ing to come up ideas and projects con­nect­ing the cit­i­zens back with the polit­i­cal sys­tem. Com­plain­ing is easy, pre­sent­ing solu­tions is harder. Cit­i­zens feel dis­con­nected with pol­i­tics and dis­en­gage them­selves from these issues. We are try­ing to counter that with artis­tic or oth­er­wise use­ful projects and proposals.

Dur­ing the first week­end we had run­ning at LCD a par­al­lel event named Antropocode, part of the Atlantic Arc Sum­mer of Labs 2012. Dur­ing the week­end over a dozen artists and hack­ers from Por­tu­gal and Spain were gath­ered devel­op­ing con­cepts and projects in a hack­a­ton about the bor­der­line of body and tech­nol­ogy. Some of the projects were also related to the cre­ative pol­i­tics theme.

The hack­a­ton is now over but the Cre­ative Pol­i­tics artis­tic res­i­dency con­tin­ues with a dozen other folks, mostly folks from Por­tu­gal but also includ­ing some for­eign­ers. The first days have been focused on brain­storm­ing project ideas. You can find more infor­ma­tion on our wiki.

Some exam­ples of projects cur­rently being developed:

  • Reclaim­ing Data
    Research and doc­u­men­ta­tion of open data ini­tia­tives in Por­tu­gal, the end goal is to develop a viral video call­ing for more active par­tic­i­pa­tion and involve­ment from the cit­i­zens or a webtool to request miss­ing data.
  • Hack­ing Urban Resources
    Research and doc­u­men­ta­tion of ways to hack urban resources to improve the way of life at a local level in Guimarães, bring­ing back the con­trol of the city to the cit­i­zens. A sam­ple book on how to re-appropriate, re-use local resources and also on how to re-learn use­ful old skills.
  • Polit­i­cal Man­ager
    A web based game where you play the role of a ris­ing politi­cian and have to improve your skills to build your career with­out suc­cumb­ing to the pres­sures of the dark side.
  • Com­par­a­tive News
    The goal of this project is to help cit­i­zens under­stand the trends and ten­den­cies in the polit­i­cal dis­course that the media present to them every­day. The strat­egy is to com­pare dif­fer­ent sources of infor­ma­tion, like news­pa­pers, radio and tele­vi­sion using data visu­al­iza­tion. The intu­ition behind this project is that com­par­ing sources enable peo­ple to see the big pic­ture, to iden­tify what’s impor­tant and what’s not.

Work­shop Fritz­ing — Do pro­tótipo a insta­lação definitiva!

0

> Inscrições abertas!

 

> + info

[AZSA_01] LCD Mostra-se

0

 

Posted on xDA Blog  by Fil­ipe Cruz

Sum­mer was get­ting bor­ing so i decided to make a new album and start a new net­la­bel.
The album is called LCD Mostra-se” and is a col­lec­tion of field record­ings from the self-titled event that occured in Guimarães on the 21 and 22 of July, orga­nized by our LCDbroth­ers.

 

It’s avail­able free for down­load as the first release of Audiên­cia Zero Sound Archives, the newly formed net­la­bel ded­i­cated to release audioworks related to our Audiên­cia Zero labs net­work (LCD, xDA and alt­Lab).

Work­shop Apren­der a Sol­dar + Elec­trónica + Arduino

0

> Inscrições abertas!

 

> + info

Violeta — Fixed and on tour

0

 

A cou­ple of weeks ago Luis Dinis, took Vio­leta for a demon­stra­tion @ IBM

Accord­ing to his report the pre­sen­ta­tion was a success :)

 

“Entre os dias 10 e 13 de Julho, a “Vio­leta” esteve em demon­stração na IBM.

Esta opor­tu­nidade surgiu no âmbito da ini­cia­tiva EX.I.T.E. — EXplo­rar os Inter­esses pela Tec­nolo­gia e Engen­haria que é real­izada em Por­tu­gal desde 2005 e no âmbito das práti­cas de respon­s­abil­i­dade social da IBM.

Este pro­grama global visa con­tribuir para a redução da dis­pari­dade de género, nomeada­mente no que se ref­ere ao acesso às áreas das engen­harias e ciên­cias e ao tra­balho colab­o­ra­tivo, por parte de jovens rapari­gas na faixa etária dos 11 aos 13 anos.

A “Vio­leta” fez um sucesso, espe­cial­mente porque o con­ceito de impressão em 3D é rel­a­ti­va­mente recente e mais ainda quando se percebe que uma ino­vação destas pode ser feita através da sim­ples colab­o­ração entre um grupo de pessoas.”

 

“Between the 10th and the 13th July, “Vio­let” went on demon­stra­tion at IBM.

This oppor­tu­nity sur­faced from the EX.I.T.E (EXplore the Inter­ests for Tech­nol­ogy and Engi­neer­ing), ini­tia­tive that has been orga­nized in Por­tu­gal since 2005 and from IBM’s social respon­si­bil­ity practices.

This global pro­gram aims to con­tribute to the reduc­tion on gen­der dis­par­ity, namely bridge the ease of access to col­lab­o­ra­tive work on the areas of engi­neer­ing and sci­ences, for young girls with ages com­prised from 11 to 13 years old.

“Vio­let” was a suc­cess, spe­cially because of the rel­a­tive recent con­cept that is 3D Print­ing, and more so when one real­izes that such a inno­va­tion can be achieved by sim­ple group collaboration.”

 

This is not, but could as well be the start of a tour for vio­let. So to all of you that are read­ing out there, if you want Vio­let to visit your school, your com­pany, your col­lec­tive… form a group, write the group names on a list and drop us a mail, chances are you will be see­ing Vio­let Live soon, here’s the press release approved by IBM

 

Sapo Codebits Summer Call

0

Posted by Fil­ipe Cruz

Yes, It’s that time of the year again. The days are longer. The school year is end­ing. The metrop­o­lis gets deserted. A never end­ing stream of music fes­ti­vals get con­stantly promoted.

And while drink­ing a cold cola with a twist of lemon and 3 ice­cubes at that bar near your local beach; While over­pow­ered by the mul­ti­tude of col­ors from all the lat­est bikini fash­ion state­ments; All the nerds of this glo­ri­ous land, pushed out to the ocean at the west­ern point of europe, all of them nerds, can think only and only think of one thing: shouldn’t the dates of this years Sapo Codeb­its be announced by now?

 

Yes, for­get about the school year that just ended, for­get the lat­est code revi­sions from all those Google Sum­mer of Code projects you been fol­low­ing for a cou­ple of weeks, for­get about your pseudo-holiday plans for a few min­utes. Nerds of Por­tu­gal, recall what’s really impor­tant if not for just a cou­ple of min­utes: The dates of the new Sapo Codeb­its have been announced, 15–17 Novem­ber, the orga­niz­ers are already push­ing out teaser pic­tures of the new space lay­out for this year. And it’s gonna be awe­some again!

No, they’re not pay­ing us to write this. We decided, out of our own voli­tion, after read­ing one of their lat­est blog posts, that it was time to remind you all that there is an incom­ing bat­tle loom­ing above you. Yes, you, dear nerd who are think­ing of attend­ing Codeb­its this year.

And why is that?” i hear you ask. Couz we pwned you hard last year with our Nuclear Taco Sen­sor Hel­met Gameshow project. That’s why! Our pwnage didn’t hap­pen out of the blue you know? We care­fully planned this world dom­i­na­tion and had to carry it through nice and steady to make sure we indeed had some­thing grand we could put together in 48 hours and take the com­pe­ti­tion by storm. And unless you’d rather sit at home and cry your­self to sleep for another year you should be get­ting off your ass, right about yes­ter­day, and also get­ting ready for this years event!

We know, we know, our unsur­mount­able tal­ent is quite hard to beat. But even if you’re too scared of get­ting your ass served again, you should be using this time to come up with cool projects you could develop.

Com­mon mis­takes you should be avoiding:

a) doing yet another clone of some­thing (with­out a sub­ver­sive twist). Simp­sons did it, if you can’t improve on an old idea you shouldn’t be touch­ing it.

b) doing an hello world of a ran­dom new tech­nol­ogy. Unless it’s tak­ing full advan­tage of the tech on a use­ful way, it’s dead fish in the water.

c) try­ing to be funny with­out the tech to back it up. You’ll get enter­tain­ment votes but unless it’s some­thing over the top it’ll be just sad.

And in case you haven’t noticed just hav­ing a good project idea isn’t enough, you need to fin­ish it and present it in an engag­ing way. Our pub­lic award win­ner entry is a good exam­ple on how a wtf pre­sen­ta­tion trumps over project specs. Peo­ple are more engaged when you _show_ them things instead of _describing_ them.

I’m not say­ing you should turn your pre­sen­ta­tions into a cir­cus, it worked well for us last year because no one was expect­ing some­thing so over the top. What you should aim for is to have a good use­ful idea and pre­pare an engag­ing demon­stra­tion. Show awe­some­ness first, explain imple­men­ta­tion details later. And don’t for­get that dur­ing those 48 hours that you are sup­posed to put your project together you will be get­ting dis­tracted by 4 tracks of tech talks which you may or may not choose to attend. And i also heard eat­ing and sleep­ing are impor­tant. So don’t aim for some­thing unat­tain­able, or if you must, at least mas­ter your weapon of choice before the event, to make sure the actual 48h devel­op­ment period goes smoother. Sur­round­ing your­self with folks who com­ple­ment your skills nicely is also a key fac­tor, don’t neglect it.

Ofcourse all of the above is use­less if you don’t get your­self selected to attend the event. Codeb­its is lim­ited to 600 atten­dees and if you want to be one of them you need to start build­ing up your karma by par­tic­i­pat­ing actively in the codeb­its web­site and for­ward­ing the infor­ma­tion to your blog, twit­ter and face­book con­tacts. A sure way to get admit­ted is to give a talk at the event, there will be a call open­ing soon to sub­mit your talks. So if there is a tech­nol­ogy you have been busy mas­ter­ing for the last few months you might want to con­sider sub­mit­ting a talk about it when the call opens.

And why should you care about attend­ing codeb­its at all? Well, even if your project fails to win any­thing you’ll still:

a) get some prac­tice with the tech­nol­ogy you chose to explore

b) learn a lot from the talks pre­sented you both­ered attend­ing or checked the videos after

c) check what every­one else is up to

d) have some unre­strained chats with other ran­dom nerds on the food queue

e) face the pos­si­bil­ity of a near death expe­ri­ence by nuclear taco

f) have fun geek’ing out

g) get an awe­some t-shirt!

I have attended the last 3 edi­tions of Codeb­its and i can tell you i learned new things in all of them. There is always some­thing new out there worth check­ing out or new peo­ple to meet. I had a blast with friends, watched some nice gigs, shared my knowl­edge with fel­low geeks and even man­aged to win some poofs and badges!

Every year we setup a small cor­ner for the Audiên­cia Zero labs, there we gather the folks from our 3 media hack­labs, LCD from Porto/Guimarães, alt­Lab from Lis­bon and xDA from Coim­bra. We show­case 3d print­ing, give some elec­tronic work­shops and help each other out with ran­dom projects. Meet us there!

Why we need Open, Hackable Materials now – An Interview with Catarina Mota ( our founder :P )

2

 

Why we need Open, Hack­able Mate­ri­als now – An Inter­view with Cata­rina Mota @ Meed­abyte.

Catarina Mota

I had the oppor­tu­nity to get in touch with  Cata­rina Mota recently, while I was help­ing my friends at openpPi­cus, to con­nect with the Open Source Hard­ware Asso­ci­a­tion. She is, no doubt, amongst the most emi­nent rep­re­sen­ta­tives of the Hack­ing­move­ment. To me, it’s extremely impres­sive though how one of the lead­ers of this rev­o­lu­tion is com­ing right from out­side the tech­no­log­i­cal world and actu­ally has a com­mu­ni­ca­tion sci­ences and film col­lege back­ground. When I asked her to tell me a brief recap of her expe­ri­ence of hack­ing, she gave a really insight­ful and detailed story.

OF007-lx — workshop report

0

 

This last week­end, at alt­lab, we had OF007-LX, an work­shop on cre­ative c++ cod­ing using open­Frame­works, led by André Sier.

The work­shop began with instal­la­tion of open­frame­works, tuto­r­ial on vari­ables, func­tions, cycles, classes, all those good­ies which allowed us to process with images, sounds, cam­eras, par­ti­cles, blobs, phys­i­cal computing.

A series of sit­u­a­tions where devel­oped and dynam­i­cally changed to adjust into finer pro­grams. Draw­ing shapes with styles, video pon­til­ism, par­ti­cles inter­ac­tions, kinect meshi­fi­ca­tion, video inter­ac­tion to pro­grams, sound mak­ing and interactivities.

The last after­noon we had a pro­gram­ming jam, build­ing indi­vid­ual projects, where peo­ple would let loose their thoughts and attempt to code them. Almost every­one left the work­shop with a work­ing idea run­ning on their devices, and, above all, a pow­er­ful new way to build more and more ideas:)

We should prob­a­bly do this again soon, it was fun, stay tuned!

 

»On 16 Jul 2012, at 4:58 PM, João Alves wrote:
»
»Boa tarde!
»
»Gostei muito do work­shop e aprendi bas­tante.
»
»Só tive pena na insta­lação dos dri­vers da Kinect para Win­dows que me atrasaram um pouco mas devo infor­mar que já con­segui insta­lar e cor­rer a com­pi­lação.
»
»Eis alguns prints de um pro­jeto que ten­tei desen­volver na aula (attach­ments).
»
»Fico à espera do nível dois do work­shop OF:)
»
»Cumpri­men­tos:
»
»João

 

some images of the cool projects cod­ing at the workshop!

 

3D Printing, a disruptive technology…

0

Photo illus­tra­tion: Andrew B. Myers

 

3D Print­ing seems to be finally hit­ting the mainstream.

Peo­ple are becom­ming aware of this new old tec­nol­ogy, much due to the fact that the avail­abil­ity and open source­ness of it is plung­ing down the cost of model printing.

The real­ity of this is falling like a ham­mer in the indus­try that is start­ing to see how dis­rup­tive this tech will be. So much that law suits over copy­right have started to hap­pen as we write.

 

Games Work­shop, the UK-based firm that makes Warham­mer, noticed Valenty’s work and sent Thin­gi­verse a take­down notice, cit­ing the Dig­i­tal Mil­len­nium Copy­right Act. Thin­gi­verse removed the files, and Valenty suddenly

became an unwill­ing com­bat­ant in the next dig­i­tal war: the fight over copy­ing phys­i­cal objects.

 

Check out the full arti­cle @ WIRED >here<

 

 

Go to Top