…Don’t let others tell you how many buttons you can press at once, these are times of freedom 🙂
This is a homemade game-pad with just one accelerometer (a breakout board from Sparkfun) and one push-button.
Using a simple, custom protocol and a C# listener we could play Acceleroids, an Asteroids lost sibling on Steroids, which uses the accelerometer to control the ship and the button to shoot.
next steps will be to turn this into a generic game-pad by simulating keyboard key presses for any sensor you throw at the Arduino, allowing you to create truly funky pads to control your favourite game. Stay tuned! 😉
Edit: We were alerted by friendly comments that this project resembles another project/tutorial that can be found here: http://lusorobotica.com/index.php/topic,902.0.html
Our friends at LCD are having their semiannual show this thursday. If your in Porto do stop by. There will be many awesome pieces to see/play with, and lots of wonderful and creative people to meet.
Dias 3 e 4 de Junho na Escola Superior de Artes e Design das Caldas da Rainha realiza-se a primeira edição do Futurartes — encontro de artes e multimédia, realizado na ESAD. As actividades dividem-se em conferências, espectáculos, workshops e instalações que promovem o uso de novas tecnologias de carácter inovador sob as formas já existentes de expressão e divulgação artística. Convidam-se assim todos os alunos da ESAD assim como todos os interessados a comparecer no evento e através da sua participação contribuir para o sucesso do próprio.
A documentary film by Jack Oatmon. A look into the hardware hacking community in Montreal, including the Foulab collective. Why are more and more hobbyists experimenting with hacks and circuit bends? What relationship does this imply about consumer society and technological advancement? Is this a real-world analog of 'user generated content'? (via jackoatmontreal @ YouTube)
Thanks Nuno João for bringing this to our attention 😉