SketchChair Hackday

 

SketchChair Hackday por Tiago Rorke

Gos­ta­va de saber se alguém quer ir ao FabLab no dia 6 de Janei­ro, para umas brincadeiras

com Sket­ch­Chair, fazer cadei­ras-mini­a­tu­ra, ou mes­mo em tama­nho real, usan­do as máqui­nas que lá há.

 

 

Este dia esta­va mar­ca­do para um Sket­ch­Chair workshop públi­co, mas infe­liz­men­te a máqui­na de cor­te a laser, que era fun­da­men­tal para o workshop, está ava­ri­a­da e não pode ser usa­da. Mes­mo assim, que­ria apro­vei­tar o dia, por­tan­to, se alguém qui­ser par­ti­ci­par e ir lá brin­car um boca­do com design de móveis e fabri­ca­ção digi­tal, é ques­tão de combinarmos!

 

 

Se alguém esti­ver inte­res­sa­do em fazer uma cadei­ra em tama­nho real, diga-me algu­ma coi­sa. Pode­mos pro­cu­rar mate­ri­ais e pre­pa­rar tudo no pró­prio dia, e seria pos­sí­vel fazer duas (ou mais) cadei­ras nes­se mes­mo dia, depen­den­do do design. Fiz um pro­tó­ti­po esta sema­na em Val­ch­ro­mat, um mate­ri­al fabri­ca­do em Naza­ré que fun­ci­o­nou mui­to bem e tem cor > the lit­tle blue chair. Caso alguém este­ja inte­res­sa­do, pos­so ten­tar pedir mais pla­cas para ter no FabLab.

 

 

Obri­ga­do e abra­ços para todos!
Tia­go Rorke

Our founder Catarina Mota @ Open Hardware Summit 2012

 

Our foun­der Cata­ri­na Mota is the new co-chair of the Open Hard­ware Sum­mit 2012 🙂

 

New chairs of the Open Hard­ware Sum­mit 2012 | Cata­ri­na Mota & Dustyn Roberts

Passing the torch! | Open Hardware Summit

After two ama­zing and ins­pi­ring ite­ra­ti­ons (2011 and 2010), we are exci­ted to announ­ce we are pas­sing the Open Hard­ware Sum­mit tor­ch.


With Catarina’s exper­ti­se in Open Mate­ri­als, and Dustyn’s work in open mecha­nisms and robo­tics, each will bring a uni­que new dimen­si­on to the term “Open Hard­ware” and together bro­a­den the rele­van­ce and rea­ch of our move­ment and summit.
Thank you all for the sup­port, we can­not stress enough that this is your move­ment, and everyo­ne here has hel­ped make it hap­pen. The sup­port for the Sum­mit, from hel­ping hands to dona­ti­ons, made it pos­si­ble. Ple­a­se con­ti­nue to sup­port the move­ment as it goes forward.
Put your hands together for Cata­ri­na and Dustyn!
Cheers,
Ali­cia & Ayah

TANGÍVEIS — Residência AZ 2012

 

A Audi­ên­cia Zero vai rea­li­zar mais uma resi­dên­cia artís­ti­ca mul­ti­dis­ci­pli­nar em O Espa­ço do Tem­po (Mon­te­mor-o-Novo), entre os dias 14 a 22 de Janeiro.

Nes­ta edi­ção, tere­mos uma novi­da­de 🙂 Enquan­to nas edi­ções ante­ri­o­res os par­ti­ci­pan­tes eram con­vi­da­dos a desen­vol­ver qual­quer tipo de pro­jec­to, indi­vi­du­al ou colec­ti­va­men­te, nas áre­as de elec­tró­ni­ca, com­pu­ta­ção físi­ca, ins­ta­la­ções inte­rac­ti­vas, etc., este ano pro­po­mos tam­bém um objec­ti­vo comum: o desen­vol­vi­men­to de inte­rac­ções tan­gí­veis, atra­vés da cons­tru­ção de objec­tos e espa­ços inte­rac­ti­vos capa­zes de demons­trar que um objec­to pode cau­sar inte­rac­ções dis­tin­tas em espa­ços dis­tin­tos. A ideia é fazer com que cada objec­to a desen­vol­ver inte­ra­ja de for­ma dife­ren­ci­a­da nos espa­ços cri­a­dos, ou que os objec­tos inte­ra­jam entre eles próprios.

Dei­xa­mos aqui alguns exem­plos de idei­as a abordar.

Ima­gi­ne um objec­to a ser leva­do para deter­mi­na­do espa­ço onde está uma luz robo­ti­za­da. Quan­do o objec­to é “reco­nhe­ci­do” no espa­ço, a luz robo­ti­za­da pas­sa a seguir a pes­soa que o car­re­ga. Se o objec­to for dado a outra pes­soa, pas­sa então ela a ser segui­da pela luz.


É pos­sí­vel desen­vol­ver outras inte­rac­ções seme­lhan­tes, por exemplo:
  • Ao apon­tar os objec­tos uns para os outros, os objec­tos rea­gem com som, luzes, etc.;
  • Ao alte­rar a sua posi­ção no espa­ço, o objec­to rea­ge com som, luzes, etc.;
  • Ao alte­rar a sua posi­ção no espa­ço, o objec­to faz com que o espa­ço rea­ja com pro­jec­ções de vídeo, som, luzes, etc.;
  • A mes­ma posi­ção no espa­ço pode cau­sar inte­rac­ções dife­ren­tes com cada um dos objectos.

Podem ser desen­vol­vi­das diver­sas nar­ra­ti­vas – artís­ti­cas, didác­ti­cas, de “gaming”, etc.

Para o desen­vol­vi­men­to des­tes objec­tos e espa­ços, pro­põem-se vári­os tipos de tecnologias:

  • Elec­tró­ni­ca;
  • Com­pu­ta­ção Física;
  • Ins­ta­la­ções Interactivas;
  • Robó­ti­ca;
  • Visão por Computador;
  • Visu­a­li­za­ção de Dados.

Serão dis­po­ni­bi­li­za­dos (a títu­lo de emprés­ti­mo) com­pu­ta­do­res, Arduí­nos, sen­so­res e mate­ri­al elec­tró­ni­co, pro­jec­to­res de vídeo, sis­te­mas de áudio, etc. para uso exlu­si­vo no local da resi­dên­cia e duran­te o perío­do de desen­vol­vi­men­to dos projectos.

A resi­dên­cia é des­ti­na­da aos actu­ais mem­bros da rede AZ Labs ou a quem se iden­ti­fi­que com o ojec­ti­vo pro­pos­to e tenha inte­res­se em conhe­cer o tra­ba­lho por nós desen­vol­vi­do. As vagas na resi­dên­cia estão limi­ta­das a 15.

Todos os par­ti­ci­pan­tes des­fru­tam de alo­ja­men­to, peque­no almo­ço e almo­ço duran­te o perío­do da residência.

Resi­dên­cia AZ Janei­ro 2012

Coor­de­na­ção: altLab – Lisbon’s Hackerspace

Datas: 14 a 22 janei­ro de 2012

Local: O Espa­ço do Tem­po (Mon­te­mor-o-Novo)

altlab.org

www.labcd.org

www.xdatelier.org

www.oespacodotempo.pt

Con­ti­nue rea­dingTANGÍVEIS — Resi­dên­cia AZ 2012”

Nuclear Taco Sensor Helmet Gameshow


by 
Mau­ri­cio Mar­tinsTia­go Ror­keFili­pe CruzTia­go Far­to and Fer­di­nand Meier

Nucle­ar Taco Sen­sor Hel­met Gameshow is the name of our pro­ject entry for the 48h hack pro­ject of Sapo Code­bits 2011. The aim of the com­pe­ti­ti­on was to deve­lop a pro­ject during 48 hours and pre­sent it in 90 seconds to a live audi­en­ce. Out of over 80 pro­po­sed pro­jects, 65 were pre­sen­ted live.
We won the 1st pla­ce of the public voting.

Abstract

The 48h pro­ject con­sis­ted of buil­ding a hel­met devi­ce with humi­dity, tem­pe­ra­tu­re and fluid inta­ke sen­sors, used to record and mea­su­re the reac­ti­on of nucle­ar taco vic­tims of Code­bits 2011 Nucle­ar Taco Chal­len­ge. The sen­sors and ser­vos are con­nec­ted by Ardui­no. 6 time­lap­se vide­os were recor­ded docu­men­ting the user expe­ri­en­ce. The 1:30 pro­ject pre­sen­ta­ti­on was in the sty­le of a Japa­ne­se gameshow using Open­Fra­meworks. The host dis­played using face subs­ti­tui­on tech­no­logy in realtime.

Motivation

Our moti­va­ti­on to deve­lop this pro­ject was the following:

  • Do something fun with sen­sors and Ardui­no, that would show peo­ple how easy it is to use the­se things.
  • Show­ca­se appli­ca­ti­ons of recent Face Trac­king and Face Subs­ti­tu­ti­on technology.
  • Do a pre­sen­ta­ti­on for­mat that would not lea­ve anyo­ne indif­fe­rent to our project.
  • Bring atten­ti­on to the cre­a­ti­ve com­mu­nity we have in the Audi­ên­cia Zero hac­ker spa­ces in Por­tu­gal (LCD in Por­to / Gui­ma­rãesxDA in Coim­braaltLab in Lis­bon), in hopes of get­ting new members.
  • Take home some new hardware.

Video of Presentation

 


Nucle­ar Tacos Sen­sor Hel­met Gameshow @Codebits 2011 from altlab Lis­bon’s Hac­kers­pa­ce on Vimeo.

Before Codebits

Concept

At Sapo Code­bits 2010 the event orga­ni­zers held a nucle­ar taco chal­len­ge during one of the nights of the event. Many bra­ve atten­de­es spent their last day of the event in seve­re dis­com­fort, cur­sing their ide­a­li­zed bra­very. No mem­bers of our team were bra­ve enough to take on the nucle­ar taco chal­len­ge but the memo­ri­es of everyo­ne else suf­fe­ring lin­ge­red on with us. Then one day a light­bulb was tur­ned on insi­de Mau­ri­cio Mar­tins’s head when he saw a tv comer­ci­al for MEO fea­tu­ring Ricar­do Arau­jo and an “all Ame­ri­can” beer helmet.

The idea Mau­ri­cio had awa­ken insi­de his head was to use his Ardui­no and sen­sors exper­ti­se to pimp that beer hel­met into a nucle­ar taco sen­sor devi­ce of some sort. He began loo­king for the pie­ces required.

By the way, if you want to learn how to use Ardui­nos for ran­dom pro­jects, the­re are some workshops at altLab on a regu­lar basis.

Hardware

The hel­met itself was qui­te hard to find for sale in Por­tu­gal. After many sear­ches on the inter­net, we ended up buying it at epia.com for 10 euros.

The Ardui­no, LEDs, tem­pe­ra­tu­re and humi­dity sen­sor were easily acqui­red anywhe­re onli­ne. The flow mea­su­re­ment sen­sor was alot har­der to find, we ended up buying it second hand from ebay.

The web­cam for the head moun­ted view used was a Micro­soft Life­Cam VX-2000 bought by 20 euros.

Ove­rall the hard­ware cost was around 60 euros.

Brainstorm

Whi­le Mau­ri­cio was sear­ching for the hel­met he recrui­ted two new mem­bers for our team. To assist with the hard­ware the Luso — New Zea­lan­dinsh Tia­go Ror­ke, a semi-regu­lar altLab atten­der. And to han­dle the pre­sen­ta­ti­on for­mat, the Por­tu­gue­se demos­ce­ner emi­gra­ted in Hel­sin­ki, Fin­land Fili­pe Cruz, who had alre­ady col­la­bo­ra­ted with Mau­ri­cio on a Code­bits pro­ject in 2010 (the Blind Pong project).

A cou­ple of weeks befo­re the event, Mau­ri­cio and Tia­go Ror­ke got together to wri­te a first abs­tract des­crip­ti­on of the pro­ject, do some sket­ches of the ide­a­li­zed hel­met and sent the text to Fili­pe. Few days later the three of them had a sky­pe call to defi­ne the pre­sen­ta­ti­on for­mat and hear Fili­pe explain his con­cept idea of having a japa­ne­se gameshow sty­le of pre­sen­ting the pro­ject to the public.

 

A cou­ple days befo­re the event the three mem­bers of the team finally mana­ged to get together phy­si­cally to dis­cuss the pro­ject in per­son. Taking the opor­tu­nity to test some com­po­nents (the sen­sors, the Face­Trac­king library by Artu­ro Cas­troKyle McDo­nald and Jason Sara­gih) and more impor­tan­tly: to deci­de on a final name for the pro­ject. Nucle­ar Taco Sen­sor Hel­met Gameshow was the decision.

During Codebits

Thursday

Mau­ri­cio and Tia­go Ror­ke spent the day wor­king on the hel­met, mos­tly buil­ding and tes­ting the sen­sors with the Ardui­no and deci­ding on how they would be pla­ced on the hel­met. Fer­di­nand Mei­er, a resi­dent mem­ber of altLab was recrui­ted to help prin­ting small pie­ces for the hel­met with the Maker­bot.

Fili­pe arri­ved late and star­ted wor­king ime­di­a­tly on the fra­mework for the pre­sen­ta­ti­on usingOpen­Fra­meworks, mos­tly tes­ting back­ground effects in a Japa­ne­se swish swash sty­le and trying to clo­se the pre­sen­ta­ti­on story­bo­ard. Fer­di­nand who was alre­ady a new mem­ber of the pro­ject at this point offe­red his Blen­der skills to cre­a­te a model of the hel­met in 3D to be used in the presentation.

Whi­le the hard­ware guys were strug­gling with the sen­sors, Fili­pe was tes­ting ofx3DModelLoader with Fer­di­nand’s 3D model exports of the hel­met. Seve­ral 2D ren­ders of Japa­ne­se vir­tu­al idol Hat­su­ne Miku model­ling our hel­met were also taken. The open sour­ce 3D model of Miku was taken from blen­der­na­ti­on. We had to rush this pro­cess sin­ce Ferd had to lea­ve the Code­bits event that night to attend a con­fe­ren­ce in Porto.

We did not attend the Ele­va­tor Pit­ch talk.

Tia­go Far­to was recrui­ted to help with the graphic effects of the pre­sen­ta­ti­on. The back­ground effects you see are all run­ning on pixelsha­ders real­ti­me under open­fra­meworks. It was not tri­vi­al to get the sha­ders setU­ni­form to han­dle tex­tu­res pro­perly under open­Fra­meworks. We spent qui­te a few hours debug­ging and wild gues­sing their fra­mework sin­ce neither Fili­pe nor Tia­go had expe­ri­en­ce run­ning sha­ders on openFrameworks.

During the night we were one of the few teams still left hard at work at the party­pla­ce at 3 am. Mau­ri­cio and Tia­go Ror­ke finishing the hel­met — tes­ting the liquid flow sen­sor, buil­ding the ser­vos, gluing the led struc­tu­res, pain­ting the helmet.

 

Friday

We didn’t mana­ge to sle­ep much on the first night of the event, some of us were fal­ling asle­ep on our com­pu­ters whi­le still trying to get some work done. We star­ted having to turn down folks who were coming to ask us to print ran­dom things on the maker­bot. We sadly had to do this becau­se we were so busy finishing the pro­ject for the com­pe­ti­ti­on. The hel­met nee­ded to be finished and ready for the code­bits nucle­ar taco chal­len­ge whi­ch was hap­pe­ning at 19:00.

Mau­ri­cio and Tia­go finished the hel­met, atta­ched the head came­ra and went to the Taco Chal­len­ge area to record some foo­ta­ge. Tia­go wor­ked on the title scre­en fla­mes effect whi­le Fili­pe re-struc­tu­red the fra­mework and tes­ted the video play­back right befo­re having to head out to give his spe­a­ker talk “Crash cour­se on Pho­ne­gap + Sen­cha Tou­ch”.

Mau­ri­cio and both Tia­gos went to the taco loun­ge and mana­ged to record foo­ta­ge from 6 volun­te­ers wea­ring our hel­met whi­le eating their nucle­ar tacos. Big thanks to Pedro Umbe­li­no, Dani­el Frei­tas, Pedro Sil­va, Tomé Duar­te, Joa­na Fer­rei­ra and Artur Gou­lão for their assis­tan­ce! We ended up only using 4 of the 6 videos.

Pho­to by Nuno Dan­tas

Meanwhi­le, back at the altLab table Fili­pe had ended his spe­a­ker talk and was back to work on the pre­sen­ta­ti­on code with some inter­rup­ti­ons to try and find out whe­re the con­fes­si­o­nary room whe­re we were sup­po­sed to pre­sent our pro­ject 1 hour ago was loca­ted. He fai­led. Noti­fi­ed Mau­ri­cio and deci­ded to attend the spe­a­kers din­ner instead.

Upon return, Fili­pe mana­ged to find whe­re the con­fes­si­o­nary room was loca­ted whi­le the rest of the pro­ject folks atten­ded the Scor­pi­ons con­cert. We finally mana­ged to get sky­pe inter­vi­ewed by chew­bac­ca and darth vader. It went rather well and we were hope­ful that our pro­ject would get selec­ted for the group A of pro­jects pre­sen­ting live on stage.

The rest of the night was spent edi­ting video and fin­ding the per­fect Japa­ne­se face to use on the Face­Trac­king part of the pre­sen­ta­ti­on. Shi­do Naka­mu­ra was the final selec­ti­on. Fili­pe had some night­ma­res about for­get­ting what to say live on sta­ge and screwing up the Japa­ne­se accent. Tia­go Ror­ke ended up wor­king another all nigh­ter doing some video edi­ting and drawing a 2d taco for the presentation.

By the way, the music we used for the final part is ParagonX9 — Cha­oz Air­flow, avai­la­ble under a Cre­a­ti­ve Com­mons by-nc-sa licen­se. And the short clip of Japa­ne­se crowd che­e­ring was snip­ped from a ran­dom you­tu­be video of a ran­dom Japa­ne­se gameshow whi­ch we can’t find anymore.

Saturday

We all woke up later then plan­ned and fee­ling somewhat sick and tired of wor­king on the pro­ject. But one final effort was still nee­ded, the pre­sen­ta­ti­on had to be perfect!

We did a few ite­ra­ti­ons of the final chal­len­ge video, adding sound effects and tes­ting the length. The story­bo­ard still suf­fe­red a few small chan­ges to cre­a­te big­ger cres­cen­do impact. Last minu­te over­lay graphics of the sen­sors were desig­ned by Tia­go Far­to and quic­kly inserted.

Test on the sta­ge pro­ved the face­trac­king could work without addi­ti­o­nal ligh­ting. Everything see­med more or less ready. Just one more ren­der of the final video with some more small impor­tant chan­ges required.

Pre­sen­ta­ti­on had some glit­ches but went rather well. The crowd mana­ged to get into it and that was reflec­ted hea­vily on the voting. Gre­at posi­ti­ve reac­ti­ons both in per­son and through the twit­ter feed. We were very ple­a­sed and loo­king forward to the pri­ze giving. Tia­go Far­to had to lea­ve early and Ferd never mana­ged to come back to Code­bits sin­ce Thurs­day, so we were left only 3 of us, Mau­ri­cio Mar­tins, Fili­pe Cruz and Tia­go Ror­ke to col­lect the prizes!

We won the 1st pla­ce public award and offe­red the sen­sor hel­met devi­ce to the Code­bits orga­ni­zers infor­ming them that all the peo­ple invol­ved with orga­ni­zing the Nucle­ar Taco Chal­len­ge had to take pic­tu­res of them­selfs wea­ring the hel­met and uplo­ad them to the internet.

Conclusions

Domo Ari­ga­to to everyo­ne for your feed­back and sup­port. We are very happy you liked our pro­ject. Ple­a­se come and join altLab or another Audi­en­cia Zero hac­klab clo­ser to you. We need more peo­ple sha­ring kno­wled­ge and doing things with technology.

Source Code

Sour­ce code github repo.

Support

If you liked our pro­ject, ple­a­se flat­tr it to sup­port our hac­ker spa­ce labs.

Nuclear Taco Sensor Helmet Gameshow @ Codebits 2011

 

We went to Code­bits again this year to show­ca­se the maker­bot and work on a pro­ject for the 48h con­test cal­led the Nucle­ar Taco Sen­sor Hel­met Gameshow. We won!



You can read more about here 

or just watch the video below to understand the hype.