Make your own game-pad!

…Don’t let others tell you how many but­tons you can press at once, the­se are times of fre­e­dom 🙂

This is a home­ma­de game-pad with just one acce­le­ro­me­ter (a bre­a­kout board from Spark­fun) and one push-but­ton.

custom game-pad with accelerometer and push-button connected to arduino

Using a sim­ple, cus­tom pro­to­col and a C# lis­te­ner we could play Acce­le­roids, an Aste­roids lost sibling on Ste­roids, whi­ch uses the acce­le­ro­me­ter to con­trol the ship and the but­ton to sho­ot.

next steps will be to turn this into a gene­ric game-pad by simu­la­ting key­bo­ard key pres­ses for any sen­sor you throw at the Ardui­no, allowing you to cre­a­te truly funky pads to con­trol your favou­ri­te game. Stay tuned! 😉

Edit: We were aler­ted by fri­en­dly com­ments that this pro­ject resem­bles another project/tutorial that can be found here: http://lusorobotica.com/index.php/topic,902.0.html

LCD spring show

LCD spring show
Our fri­ends at LCD are having their semi­an­nu­al show this thurs­day. If your in Por­to do stop by. The­re will be many awe­so­me pie­ces to see/play with, and lots of won­der­ful and cre­a­ti­ve peo­ple to meet.

Futurartes 2009

Futurartes 2009
Dias 3 e 4 de Junho na Esco­la Supe­ri­or de Artes e Design das Cal­das da Rai­nha rea­li­za-se a pri­mei­ra edi­ção do Futu­rar­tes — encon­tro de artes e mul­ti­mé­dia, rea­li­za­do na ESAD. As acti­vi­da­des divi­dem-se em con­fe­rên­ci­as, espec­tá­cu­los, workshops e ins­ta­la­ções que pro­mo­vem o uso de novas tec­no­lo­gi­as de carác­ter ino­va­dor sob as for­mas já exis­ten­tes de expres­são e divul­ga­ção artís­ti­ca. Con­vi­dam-se assim todos os alu­nos da ESAD assim como todos os inte­res­sa­dos a com­pa­re­cer no even­to e atra­vés da sua par­ti­ci­pa­ção con­tri­buir para o suces­so do pró­prio.

Mais infor­ma­ção em www.futurartes.com

Repurpose

A docu­men­tary film by Jack Oat­mon. A look into the hard­ware hac­king com­mu­nity in Mon­tre­al, inclu­ding the Fou­lab col­lec­ti­ve. Why are more and more hobbyists expe­ri­men­ting with hacks and cir­cuit bends? What rela­ti­onship does this imply about con­su­mer soci­ety and tech­no­lo­gi­cal advan­ce­ment? Is this a real-world ana­log of ‘user gene­ra­ted con­tent’? (via jac­ko­at­mon­tre­al @ You­Tu­be)

Thanks Nuno João for brin­ging this to our atten­ti­on 😉