a glove that lights up when you shake hands

light up glove

This mit­ten lights up when its wearer shakes hands with some­one. It has two exposed soft con­tacts around the thumb and across the palm which, when bridged by bare skin, turn on the LED embed­ded on the flower. The mit­ten itself was cre­ated by fash­ion designer Isabel Tomás, and we then sewed a sim­ple touch switch cir­cuit onto it using con­duc­tive fab­ric and thread. It also works with high fives and hold­ing hands 🙂

high five and holding hands

Isabel and I designed this as a soft cir­cuits exer­cise for some upcom­ing mate­ri­als work­shops. You can find all the instruc­tions and images we pre­pared for this pur­pose @ open­Ma­te­ri­als:
http://openmaterials.org/2010/03/03/making-a-glove-that-lights-up-with-a-hand-shake/

PAPERduino’s design

This is a fully func­tional ver­sion of the Arduino. We elim­i­nated the PCB and use paper and card­board as sup­port and the result is.. the PAPER­duino 😀

This is the the first ver­sion of the lay­out design, next we will try more designs, and other mate­ri­als. You just need to print the top and the bot­tom lay­outs, and glue them to any kind of sup­port you want. We hope that you start mak­ing your own boards. If you do, please share your pho­tos with us, we would love to see them 😉

There is no USB direct con­nec­tion, so to pro­gram the paper­duino you will need some kind of FTDI cable or adapter. One of this prod­ucts will be fine:
FTDI cable from Adafruit Indus­tries
FTDI adapter from Spark­fun

Down­load PDF

Com­po­nents list:
1 x 7805 Volt­age reg­u­la­tor
2 x LEDs (dif­fer­ent col­ors)
2 x 560 Ohm resis­tors (between 220oHm and 1K)
1 x 10k Ohm resis­tor
2 x 100 uF capac­i­tors
1x 16 MHz clock crys­tal
2 x 22 pF capac­i­tors
1 x 0.01 uF capac­i­tor
1 x but­ton
1 x Atmel ATMega168
1 x socket 28 pin
Female and Male head­ers

Instruc­tions:
Use a nee­dle to punc­ture the holes for your com­po­nents.

Don’t rush, place one com­po­nent after another and do all the sol­der work care­fully.

Fol­low the con­nec­tion lines.

And this should be the final look of your paper­duino con­nec­tions.