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Mauricio Martins.
mauricio at

Coordinator of altLab Lisbon’s Hackerspace, a community-based and community-building collective dedicated to independent research. Maker of Things, Tinkerer, and Open Source advocate. Works mainly as Collaborative Project Developer focused on DIY Experimentation with Electronics, Physical Computing and Digital Fabrication.

Actual coordinator of Altlab – Lisbon’s Hackerspace

Experiência em eletrónica, desenho de interação e vídeo produção.
Defensor e promotor do uso do software e hardware livres (open-source software&hardware).
Desenvolve projetos nas áreas de computação física, interfaces tangíveis e interativas.
Organiza workshops na área do DIY (do it yourself) e fabricação digital.
Colabora com diversos artistas portugueses no desenvolvimento de soluções interativas.

1998 – 2002 : É diretor técnico audiovisual Praça Sony, Expo’98. – Lisboa
2002 – > : Lança website para prestação de serviços audiovisuais.
2010 : Participa como colaborador no Interactivos’10, Medialab Prado – Madrid.
2010 – > : Coordena altLab – Lisbon´s Hackerspace.
2010 – > : Colabora na área de hardware para computação física nas empresas NearInteraction e ArticaCC.
2010 : Participa na residência AZ no Espaço do Tempo – Montemor-o-Novo.
2011 : Organiza e coordena evento na área da fabricação digital, FabriCamp LX1 no Pavilhão do Conhecimento – Lisboa.
2011 – > : Lança website para prestação de serviços e venda de artigos na área da computação física.
2011 : Organiza e coordena Residência AZ “Tangíveis” no Espaço do Tempo – Montemor-o-Novo.
2011 : Idealiza projeto “Nuclear Taco Helmet Sensor Gameshow” e coordena equipa vencedora do primeiro prémio do público no Codebits V.
2011 – 2012 : Organiza workshops na área da Eletrónica DIY no Festival Cidade PreOcupada – Montemor-o-Novo.
2012 : Desenvolve em conjunto com a empresa ArticaCC soluções interactivas para campanha publicitária da Adidas na Liga dos Campeões. – Munique.
2012 : Organiza e coordena workshop para construção de impressoras 3D no FabLab EDP.
2012 : Participa a convite do Pav. do Conhecimento no workshop “Thinkering Studio Implementation” no Exploratorium. – São Francisco, EUA.

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Posts by mm

Playable Papercraft Piano Box

Our founder Catarina Mota @ NYC Resistor

From NYC Resistor website

Eric Skiff wrote:

The piano box is a (somewhat polyphonic) paper toy synthesizer with 12 keys, each triggering a tone and an LED. The keys are a set of capacitive sensors, made of copper tape, controlled by an Arduino Mega running the CapSense and Tone libraries. The code for this project, written by Will Byrd and Catarina Mota, can be downloadedhere. Please note that the current version of the Tone library has some problems on Arduino 1.0. so it’s best to use version 23 or earlier.

The libraries used are available here:

Music: Chibi Ninja – from Resistor Anthems by Eric Skiff

So full of win!

Posted by  via T(h)inker it!


So it was, yesterday AltLab meetup was full of win.
It started with someone showing off his project, Laser Tag… no, no laserish paintballish kind of laser tag, it was more graffiti tagging, but using a laser pointer, a video projector, a camera and a kind off nifty software :)
Everyone played with it, and headed back inside, it was a kind of chilly in the back alley.Next, João Neves and me went on a date with Violeta… It was a kind of threesome, but Violeta is AltLab Cupcake 3D printer!I tried printing a part from a Wallace, bat as usual, Violeta didn’t finished the print, and I was using my computer, so the plot thickens! :(


The problem is in the printer, now we’re certain of this! We scavenged AltLab junk… err… the nice and very organized warehouse for ATX PSU, and tried a few, but that didn’t, so we plugged the original one back, and it worked! Violeta is printing again, at least two parts for Franky (a mini-mendel) without a hitch, the future will tell us.


And the pièce de résistance was the first test of a stereo lithography printer… “what?!!?” it’s a 3D printer using photo sensible resin as a medium, very impressive piece of technology. They made some exposure tests to understand how long they need to expose the resin for a perfect cure, it’s around 15 seconds and they-re ready for the next layer :) A full of win day!

Blender Classes Feedback

——– Original Message ——–
Subject: Workshop
Date: Mon, 19 Mar 2012 10:39:03 -0000
From: João Alves
To: Ferdinand Meier

Olá tudo bem?

Era só para dizer que gostei muito do workshop.
Está aqui uma animação que realizei em casa com os conhecimentos adquirido no teu workshop.

Podes ver também o meu website que tem alguns projetos realizados no Blender.

Gostei muito e espero que haja mais workshops do Blender que achei espetacular.

Um abraço:


Friendly robots!

Posted by  via T(h)inker it!

A swarm of robot’s invaded yesterday AltLab meetup… swarm… meh… should I say… 3? Well… 3 it’s greater than 2, so… a small swarm of robots invaded AltLab!
They were brought by André Almeida, from Artica.Two of them were Guibots and the bigger one is a Magabot.
The Guibot is Farrusco is a small robot based on the Arduino platform, in this case it’s using a Motoruino wich is an Arduino clone with a couple of enhancements – dc motor dual controller, servo and sensor plugs, possibility to select 5v or external power source for motors and PWM pins.
With Farrusco you will be able to make it avoid obstacles, follow walls, enter in free space mode, and in the future more add-ons will be available, just to name a few: line follower, speakers and light sensors, RGB leds, and so on.
Magabot is an Arduino based, open source robotics platform designed to give mobility to any portable computer and in this case Skype was used to control it… video conference with the ability to stroll around a remote room/office.

Pedra d’Água

AUTHORS: Rui de Carvalho; Maurício Martins; Pedro Ângelo; Kyriakos Koursaris

Concept Author by Rui de Carvalho;
Engineering Development by Maurício Martins;
Software Computing Orientation by Pedro Ângelo;
Sound and Music by Kyriakos Koursaris;

Collaboration: Ricardo Lobo; João Gonçalves;

This project’s designation intends to proceed to a new overview of the human condition.
We must think of a box that is directed to the inside, to the place where we find our meaning and where, therefore, we part in search of our significance.
I want to relive this awareness because it implies a demand and this demand will take us, no doubt, to some kind of finding.
We can describe “Pedra d’ Água” as a Technology and Digital Art Temple, that tries to raise the need of one for another and the ritual way we choose to celebrate the emptiness left in us when someone leaves.
I wonder if in a near future, this kind of technological chimera will be the only way to ensure the extension of our diseased and lost into the living world.
Also, I ask myself if the machine becomes equal to the human creator, like a post-maker without the burden of a body or if the creator becomes dominated by technology. We must stop and meditate over the possibility that this way will lead us to the overpowering of machine over human, taking us further into alienation.
Nowadays it’s been noted a high number of various manifestations by web users meant to be some kind of memory or tribute to the diseased loved ones.
Today, friends and family keep websites updated, as if they refuse to accept the imposed absence. They keep their routines, extending an emotional connection similar to the one that was experienced with the loved one.
“Pedra d´Agua” will be like a sanctuary that will register manifestations from web users: when someone writes or updates one of this “tribute” sites, Pedra d´Água will light up, releasing a sound. When we don´t find find updated information, Pedra d´Água” will cry.
I wish to create a artifact that claims our society as one of living but, also, as one of dead and that will allow the perpetuation of the individual and collective memory according to a new way: the web.


Doodling in 3D

Don’t worry, he’s mostly harmless!
Basílio, a goodfella, a Lobster, a good friend and a Google SketchUp ninja!
Well, yesterday was AltLab meetup day, and the plan was: make a 3D model of an X axis carriage for a mini-mendel.
It was a success! After a few hours using Google SketchUp, we’ve managed to create a darn good looking carriage.
The next step will be print it and assemble it.
Mini-Mendel X Axis mini-carriage
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