…Don’t let others tell you how many buttons you can press at once, these are times of freedom :)

This is a homemade game-pad with just one accelerometer (a breakout board from Sparkfun) and one push-button.

custom game-pad with accelerometer and push-button connected to arduino

Using a simple, custom protocol and a C# listener we could play Acceleroids, an Asteroids lost sibling on Steroids, which uses the accelerometer to control the ship and the button to shoot.

next steps will be to turn this into a generic game-pad by simulating keyboard key presses for any sensor you throw at the Arduino, allowing you to create truly funky pads to control your favourite game. Stay tuned! ;)

Edit: We were alerted by friendly comments that this project resembles another project/tutorial that can be found here: http://lusorobotica.com/index.php/topic,902.0.html