…Don’t let others tell you how many but­tons you can press at once, these are times of freedom :)

This is a home­made game-pad with just one acce­le­ro­me­ter (a bre­a­kout board from Spark­fun) and one push-button.

custom game-pad with accelerometer and push-button connected to arduino

Using a sim­ple, cus­tom pro­to­col and a C# lis­te­ner we could play Acce­le­roids, an Aste­roids lost sibling on Ste­roids, which uses the acce­le­ro­me­ter to con­trol the ship and the but­ton to shoot.

next steps will be to turn this into a gene­ric game-pad by simu­la­ting key­bo­ard key pres­ses for any sen­sor you throw at the Arduino, allowing you to cre­ate truly funky pads to con­trol your favou­rite game. Stay tuned! ;)

Edit: We were aler­ted by fri­en­dly com­ments that this pro­ject resem­bles another project/tutorial that can be found here: http://lusorobotica.com/index.php/topic,902.0.html